I just wrote my quests and quest NPCs by hand. Wasn't too hard once I got the first figured out.

Indeed DragnMaw, the best approach is to code these by hand. Previously I was relying to much on the idea of 3rd party tools or old systems where to way to go previously. No better way to learn then to fail first hand =3

Attached are my results of a my generic NPC/Quest template. Nothing brag worthy but perhaps it might help the next programmer.

Onward to the next adventure!
 

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I used to use Gizmo's quest creator a lot. Gizmo is a bit out of date, but gets you mostly there. I messed with the xml quest a little, but never warmed up to it. They are making some changes to the ServUO repo, and I am not sure how the xml quest creator works at the moment.

This is my base quest cheat sheet. Generally I now just find a similar quest, and edit the details... but I think this is a pretty good starting point.
 

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