@Heamo Goblin
You don't need to apologize...especially for this thread/discussion. You brought up a point and I brought up a counter point. It is the very example of how conversations should take place on the forums as we are having a discussion without resorting to cheap shots. I don't think this topic is "escalating" either because I am not angrily bashing my keyboard here. I have no skin in the public shard game as I don't play on other people's servers. Haven't for over 10 years. Voxpire isn't bashing either from what I can tell. He simply responded with a "I'm gonna do it" response. My motiviation here is the abundance of threads I have seen over the years of "why don't people love my shard?"
Just because I am virtually long-winded and write alot doesn't make my points any more official. I write alot because all of these things are on my mind when topics like this come up so I tend to try and cover everything I am thinking about on the subject. I have been in the UO emulation community every since UOX dropped onto the world and we would run it just to log in...equip characters...and spawn monsters just to fight in the center of an empty city of Britain. During the Wolfpack/Lonewolf emulation era, I was the only one that publicly released a spawned world for anyone to use. Hell...I think you can still find that stuff on the Internet somewhere...even though Wolfpack never got too far in development.
The point of these statements is that I have seen many things happen in this community and it then wraps up into experience and wisdom. I hear about many people that started playing UO in "high school", where my friends and I were 22-23 when UO was released. During those years we just had girlfriends and went bar hopping at night. Had parties at our apartments and went to regular low paying jobs. Now 20+ years have passed and some of us are now directors in companies with high salaries and kids that are about to graduate high school...where we are now talking about retirement plans with the wife. This passing time would "hopefully" mean we take an objective view on proposed solutions and do a good analysis on why such ideas may fail/succeed or why they may have failed/succeeded before. Someone new jumping into UO emulation doesn't immediately have that experience and thus they generally have the same optimistic view we had many years ago...if you build it they will come...which just doesn't work in reality. We learned things like what is considered popular play styles, dungeon layouts, world design, and community involvement. We have seen shards come and go many, many times during the years and we learn why they failed or simply turned off the power switch.
So if anything, I would hope the aspiring shard admin reads what we wrote and take a good hard look at their projects to determine if they are equipped to take on the role of a shard admin looking to be popular/great. If they just run a shard for themselves to play, and simply invite others to join (without caring if they do or not), then life is pretty easy at that point. To go above and beyond...then...any type of ConnectUO will not solve the problem.
As for Voxpire, I don't think I have ever said but a handful of virtual words to him over the years. I just remember seeing his name when RunUO was a thing and have always seen him around (we may have exchanged words at RunUO...but I can't remember for sure). He is working on Outlands launcher/patcher so I can only assume he is taking that knowledge to perhaps resurrect ConnectUO one day. As for his view on what does it hurt to bring back ConnectUO? It doesn't hurt much really. If he enjoys making it then that is all that matters. A ConnectUO may help a bit with the barrier of entry to starting a new/custom shard...but the shard owners will have to do way more than rely on ConnectUO if they want to be great.