The guy wants you to work for free for him to make money while he makes vlogs about how great he is. That is what I see when I look up his stuff. Let him fix his own bugs or PAY someone like all other server owners do.
Maybe be nice if you keep your players out of every other server's discord channels spamming invites to your discord channel, please. It is rather tacky.
Sorry if that does not work I added the custom spells directly into my spell system for other settings to work for my server. Just figured it might work out for someone. I will go see if I have a blank one from when I first obtained it in my repo history.
using System;
using System.Collections;
using Server.Items;
using Server.Targeting;
using Server.Mobiles;
using Server.Spells;
using Server.Commands;
//using Server.ACC.CSS;
namespace Server.Scripts.Commands
{
public class AllSpellCommands
{
public static void Initialize()...
You can already use UOSteam code in Razor Enhanced which works with ClassicUO Clients. No reason to spend this absurd amount of money on something you can already do. They even have the editor working with the syntax when writing.
Add at top of Gumps script.
using Server.Commands;
Then inside can add
public static void Initialize()
{
CommandSystem.Register("CheckDura", AccessLevel.Player, new CommandEventHandler(CheckDura_OnCommand));
}
[Usage("CheckDura")]...
I made some edits on mine to this to not have to tile every time.
I added this so it is under the Back button:
AddCheck(15, 140, 2151, 2153, false, 1);
AddLabel(55, 145, 1153, "Tile");
And to handle it I just changed it to
if (info.IsSwitched(1))...
Essentially I just added a flag for hiddenchest to item.cs. Set the invisible chest with the flag. Then went to all the areas that were checking for OnSee and added in to also check first (and line of sight) for that flag. Then if it did, it would have to send the packet of the item before...
Curious if it is possible to open an invisible container (as player. visible false works fine as staff as we can see the chest). Unsure if it would be possible at all, really. Just figure if you can walk into and be blocked by an invisible container, why wouldn't you be able to open it...